Bellona: A Broken City Rebuilding

So, I have this new idea for an ongoing sandbox game after playing an adventure in Wheloon in 4E, the prison city.  As we continued to adventure in the city, a throw away component of the game was gaining control of a gang. That got me thinking, how would a sandbox game work where part of the “treasure” that the players gained would be territory and gang members?

Right now, I’m not entirely sure if this game will take place  in the past, present or future.  I imagine it’ll end up being a D&D type game, as it’ll get more players interested in playing, but I could see it using a sci-fi ruleset.  Really, this is less about the individual character ruleset, but more about the ruleset to manage territory controlled by the players and the gang members/residents they have in their employ.

Inspirations: 

Dhalgren: One of my all time favorite novels, Samuel Delaney’s tour de force concerns a surrealistic city cut off from the rest of the world by some apocalyptic event.

DMZ: America has devolved into a civil war between the Government and the Free States.  A reporter lands in Manhattan and begins reporting on the experiences of the residents still in the DMZ.

Batman – No Man’s Land: After a earthquake has destroyed Gotham, the U.S. has decided to declare the city no longer part of the U.S.  So of course the gangs take control, and Batman, along with his allies, have to fight to win back the city block by block.


Leave a comment