The Mirror and The Blue Light – Hunters have been complaining that they have been seeing mysterious blue lights in the forest. On top of that, many of the animals that have been slain lately have strange mutations, and the meat is terrible to eat.
The Fell Taint Hole – magically sealed. By the tiefling?
Ruins of the Old Keep – There are claims this old keep is haunted, but
no one really believes that. The old Empire is rumored to have had
access to magic and items much more powerful than anything available
today.
The Shattered Colassus – a broken old statue, likely at least a
hundred feet tall. Stories tell that it used to be a living construct
that protected the old inhabitants of the vale thousands of years ago.
The Fallow – a strip of blighted land. No one knows when it appeared.
Most think it’s always been there.
Mapping the Mines – Sir Mommin is still looking for adventurers to
continue mapping the mine. Find him just off Main Street. There’s
still the door sealed by the Dwarves. There are intelligent rats.
The Barbarian tribes in the woods and beyond seem to be getting more
and more agitated lately (possibly due to the misunderstanding with
the druid) 🙂 Mayor McDermmitt is a little nervous about them and
would like to send a troup to do some scouting.
The Old Gibbon’s Manor is inhabited by the last remaining Gibbon.
Could be a good place to find out the history of the Fallow’s Vale.
The Arcanist Guild – A great place to get something magical, or find
out how or who to talk to to get something.
The Caves – The caves above the mines, hollowed out by the river, are
rumored to contain great treasures.
The Graveyard – People have said that someone has been defacing and knocking over gravestones.
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